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Xteam flame thrower kit
Xteam flame thrower kit













xteam flame thrower kit

Instantly deleting the target, regardless of percentage. If there is one target, and their back is towards the heavy when he activated his FS, the Spy finishes it with a Backstab. If there is only one victim, the heavy finishes it with a mighty Übered Punch, which sends them FLYING towards the top blast zone The team then UNLOADS onto the target, and three things can happen If the scout runs into someone, he takes them to a cutscene, where the entire team is waiting to collapse onto the poor fighter. Send out the scout with the intel FLYING forward at incredible speed. staling this ramps up massively, the second bite takes 5 seconds, third is 6.5, etc. You can tap the Down B to throw the food. ~Down B: take 3.5 seconds to grab a bite out of your sandvich and recover 30%.

xteam flame thrower kit xteam flame thrower kit

(like Banjo's shock spring but WAY higher) Cannot crit. can be angled 45 degrees to the left or right for better horizontal recovery. Sends heavy straight up with a weak hitbox, doesn't put into freefal, can jump afterwards. Crits will have the demoknight pull out the frying pan. Heavy's vertical momentum will be reset with this. (similar to zelda's phantom) Hold B to make the demo charge, release B to make him swing. Crits will boost damage and strengthen the windbox. You can aim 180 degrees around you, and attacks that use the stock minigun can combo into the Neutral B for half the startup lag. (a combination of inkling's splattershot and F.L.U.D.D). ~Neutral B: Revs up minigun, starts shooting for damage and a small windbox, but with no hitstun or knockback. then swings the pickaxe up, then immediately after that throwing the grenade. ~U-smash: summons soldier, who grabs his equaliser/escape plan and a grenade. ~U-Air: revs up Minigun above him, resulting in a multi-hit slash move (think of DeDeDe's U-Air) Crits wil only power up the launcher. ~D-Air: smashes drum of Minigun downwards. This will always Crit after using Up-B, but cannot random crit. ~B-Air: Soldier: Heavy "summons" the soldier, who hits behind the Heavy with his market gardener. ~F-Air: Shoot a projectile with the loose cannon that explodes after half a second., can double donk, cannot crit. (think of Banjo's N-Air, but with less hits) cannot crit. ~ N-Air: a multihit fire move, Revs up the Huo Long Heater. ~Dash Attack: leaps forward and shoulder bashes (like in meet the Spy) can transition into Neutral B. ~U-Tilt: swings shotgun upwards (similar to villager's U-Tilt) ~D-Tilt: shoot the floor in front of you with your shotgun. ~F-Tilt: swings with minigun, can transition into Neutral B Rapid jab: two punches, then pelts the target with bullets from the Tomislav (fair and balanced) all attacks crit unless specified otherwise. about a 1/8 chance to deal triple damage and double knockback. ~air speed: 0.987 making him the 57/58th fastest on par with snake and villager I calculated this by using the average human run speed (8.3 Mph or 13.4 km/h) and comparing that to Snake's run speed (1.595 SSBu speed units) then using this nice gentleman's post: to turn that into the heavy's run speed (9.8 mph). ~grounded speed: 1.883 making him the 26 fastest in the game, between pichu (1.892) and DK (1.873) with just 2 WU under pirahna plant, the heaviest heavyweight. DK, DDD, Ganon, Charizard, and Incineroar) and placing him between ganon(118) and charizard (116)ĪLTERNATIVE: 110, making him the second heaviest regular havyweight. ~Weight: 117, making him a super heavy (along with bowser, King.















Xteam flame thrower kit